Epic games have released Fortnite patch 3.5 that is stated to provide important optimizations and enhancements to PS4/XO load times and CPU performance.
Optimizations to the records layout consequences in progressed load times and overall performance consoles, according to Epic. On Xbox One, load times are stated to be reduced with the aid of 25 to seconds, at the same time as load times on PlayStation 4 are around 10 seconds decrease. similarly, Epic expects to see fewer problems with geometry or cosmetics failing to load in time, and FPS drops at some point of skydiving.
Epic notes that due to these optimizations, the patch will clock in at a bigger length on Microsoft’s console. “We’re working to minimize the impact of this type of optimization in future releases”, Epic writes.
the whole launch notes for this patch are pretty significant so we’ve best protected the part about ‘performance’ down beneath:
- Major optimizations + improvements made to console load times and CPU performance.
- We’ve made some data layout optimizations in order to improve load times and performance. Load times reduced by 25-30 seconds as a result of these changes on Xbox One and around 10 seconds on PS4. On both platforms, we expect to see fewer issues with geometry or cosmetics failing to load in time, and FPS drops during skydiving. The Xbox One download will be larger than normal in this release as a result of these optimizations. We’re working to minimize the impact of this type of optimization in future releases. – Developer Comment
- Reduced download and patch size for players who just have access to Battle Royale (PC only).
- Fixed various issues causing the game to freeze up/hitch while loading assets, especially on console. These assets are now preloaded before the game starts.
- Optimized servers to reduce network lag when firing weapons and taking damage.
For the full patch notes, we advise you test out Epic’s authentic blog post.
Fortnite is available now for pc, Xbox One, ps 4, and iOS.